//  This list was created as a reference to what commands are legal to change
//  in the CYBER EVOLUTION, LLC. counter-strike 1.6 events.  A command with
//  the default tag at the end of it reflects a command that should not be
//  altered during gameplay, before gameplay, or be represented in any
//  config's used by a player during the CYBER EVOLUTION, LLC. counter-strike
//  1.6 event.  A command not marked with the default tag is legal to edit.
//
//  generated 12/10/05 by CEVO|Heckert

_cl_autowepswitch		"0.0"
ambient_fade		"100"				// default
ambient_level		"0.3"				// default
ati_npatch		"0"
ati_subdiv		"0"
c_maxdistance		"200.0"				// default
c_maxpitch		"90.0"				// default
c_maxyaw		"135.0"				// default
c_mindistance		"30.0"				// default
c_minpitch		"0.0"				// default
c_minyaw			"-135.0"				// default
cl_rate			"9999.00000"			// default
cl_allowdownload		"1"
cl_allowupload		"1"
cl_anglespeedkey		"0.67"				// default
cl_backspeed		"400"				// default
cl_bob			"0.01"				// default
cl_bobcycle		"0.8"				// default
cl_bobup			"0.5"				// default
cl_cmdrate		"
cl_chasedist		"112"				// default
cl_clockreset		"0.1"				// default
cl_cmdrate		"101"
cl_corpsestay		"180"				// default
cl_crosshair_color		"1"
cl_crosshair_size		"auto"
cl_crosshair_translucent	"1"
d_spriteskip		"0"				// default
cl_lc			"0"				// default
cl_lw			"0"				// default
decalfrequency		"30"				// default
drawradar		"1"				// default
direct			"0.9"				// default
ex_interp			"0.0"				
fakelag			"0.0"				// default
fakeloss			"0.0"				// default
fastsprites		"0"				// default
fps_max			"101"
gl_affinemodels		"0.0"				// default
gl_alphamin		"0.25"				// default
gl_clear			"0"				// default
gl_cull			"1"				// default
gl_d3dflip			"1"				// default
gl_dither			"1"				// default
gl_flipmatrix		"0"				// default
gl_fog			"1"				// default
gl_keeptjunctions		"1"				// default
gl_lightholes		"1"				// default
gl_max_size		"512"				// default
gl_monolights		"0"				// default
gl_nobind			"0"				// default
gl_nocolors		"0"				// default
gl_overbright		"0"				// default
gl_palette_tex		"1"				// default
gl_picmip			"0"				// default
gl_playermip		"0"				// default
gl_polyoffset		"0.1"				// default
gl_reporttjunctions		"0"				// default
gl_round_down		"3"				// default
gl_spriteblend		"1"				// default
gl_texturemode		"GL_LINEAR_MIPMAP_NEAREST"	// default
gl_wateramp		"0"				// default
gl_wireframe		"0"				// default
gl_zmax			"4096"				// default
gl_ztrick			"0"				// default
hud_saytext		"1"
hisound			"1"
hud_saytext		"1"
hud_deathnotice_time	"6"
hud_centerid		"1"
hud_draw		"1"
hud_drawhistory_time	"5"
hud_fastswitch		"1"
hud_saytext_internal	"1"
hud_saytext_time		"5"
hud_takeshots		"0"
interp			"0"
lambert			"1.5"				// default
max_shells		"120"				// default
max_smokepuffs		"120"				// default
net_chokeloop		"0"
net_drawslider		"0"
net_graph		"0"
net_graphpos		"3"
net_graphwidth		"150"
net_log			"0"
net_scale		"5"
net_showdrop		"0"
net_showpackets		"0"
r_bmodelhighfrac		"5.0"				// default
r_modelinterp		"1.0"				// default
r_cachestudio		"1.0"				// default
r_cullsequencebox		"1.0"				// default
r_decals			"300"				// default
r_drawentities		"1.0"				// default
r_drawviewmodel		"1.0"				// default
r_fullbright		"0.0"				// default
r_glowshellfreq		"2.2"				// default
r_lightmap		"0"				// default
r_mirroralpha		"1.0"				// default
r_mmx			"0"				// default
r_norefresh		"0"				// default
r_novis			"0"				// default
r_speeds			"0"				// default
r_traceglow		"0"				// default
r_wadtextures		"0"				// default
r_wateralpha		"0"				// default
stopsound
texgama			"2.0"				// default
v_centermove		"0.15"				// default
v_centerspeed		"500"				// default
v_dark			"0"				// default
waterroom_type		"14"				// default
zoom_sensitivity_ratio	"1.2"